This post marks the first in a series of blog posts that'll detail the development of any ongoing Chestpain projects. But first, a slightly less corporate introduction. Yo. Now that that's out of the way, let's talk about what all of this really is. So, to break character for a moment, I'm a guy. Yeah, just a guy. This is not a production company or legal entity or anything like that (at least not yet anyway). I'm just a guy making games and I wanted to sound cool so I made u